feat: 대역폭 추정 및 DAU 표시 기능 추가
- 동시접속자 기반 월간 대역폭 자동 추정 - DAU(일일활성사용자) 추정치 표시 (동접 × 10-14) - 대역폭 기반 Linode/Vultr 자동 선택 로직 - 비용 분석에 대역폭 비용 포함 - 지역 미선택시 서울/도쿄/오사카/싱가포르 기본 표시 - 지역별 서버 분리 표시 (GROUP BY instance + region) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
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benchmark-data/data/hardware/AMDRadeonRX580/catproc.txt
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603
benchmark-data/data/hardware/AMDRadeonRX580/catproc.txt
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name of display: :0
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display: :0 screen: 0
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direct rendering: Yes
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server glx vendor string: AMD
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server glx version string: 1.4
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server glx extensions:
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GLX_ARB_create_context, GLX_ARB_create_context_profile,
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GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
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GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
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GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
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GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
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GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
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GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
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client glx vendor string: AMD
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client glx version string: 1.4
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client glx extensions:
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GLX_ARB_context_flush_control, GLX_ARB_create_context,
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GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
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GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
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GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
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GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float,
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GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
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GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
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GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer,
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GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
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GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
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GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
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GLX_SGI_swap_control, GLX_SGI_video_sync
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GLX version: 1.4
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GLX extensions:
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GLX_ARB_context_flush_control, GLX_ARB_create_context,
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GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float,
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GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
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GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
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GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
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GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
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GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
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GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
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GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
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GLX_SGI_swap_control, GLX_SGI_video_sync
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OpenGL vendor string: Advanced Micro Devices, Inc.
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OpenGL renderer string: Radeon RX 580 Series
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OpenGL core profile version string: 4.4.13491 Core Profile Context 17.30.0
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OpenGL core profile shading language version string: 4.50
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OpenGL core profile context flags: (none)
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OpenGL core profile profile mask: core profile
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OpenGL core profile extensions:
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GL_AMDX_debug_output, GL_AMD_blend_minmax_factor,
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GL_AMD_conservative_depth, GL_AMD_debug_output,
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GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
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GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader,
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GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float2,
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GL_AMD_gpu_shader_int64, GL_AMD_interleaved_elements,
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GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete,
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GL_AMD_occlusion_query_event, GL_AMD_performance_monitor,
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GL_AMD_pinned_memory, GL_AMD_query_buffer_object, GL_AMD_sample_positions,
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GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops,
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GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export,
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GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax,
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GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array,
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GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles,
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GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer,
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GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility,
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GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility,
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GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
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GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
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GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
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GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
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GL_ARB_compute_shader, GL_ARB_conditional_render_inverted,
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GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
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GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
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GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
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GL_ARB_direct_state_access, GL_ARB_draw_buffers,
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GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
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GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
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GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
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GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
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GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
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GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
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GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
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GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
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GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5,
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GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
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GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
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GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
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GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
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GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
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GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
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GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
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GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
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GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
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GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
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GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
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GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
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GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
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GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
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GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store,
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GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision,
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GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
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GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
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GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
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GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
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GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient,
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GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
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GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
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GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
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GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
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GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
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GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
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GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
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GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
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GL_ARB_texture_float, GL_ARB_texture_gather,
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GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
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GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
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GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
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GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
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GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage,
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GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
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GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
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GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
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GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
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GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
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GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
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GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
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GL_ARB_vertex_program, GL_ARB_vertex_shader,
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GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
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GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
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GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
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GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
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GL_ATI_texture_env_combine3, GL_ATI_texture_float,
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GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
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GL_EXT_bindable_uniform, GL_EXT_blend_color,
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GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
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GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
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GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test,
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GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
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GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
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GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
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GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
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GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram,
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GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
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GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
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GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
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GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
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GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
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GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
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GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
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GL_EXT_texture_array, GL_EXT_texture_buffer_object,
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GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_latc,
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GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
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GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
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GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
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GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
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GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
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GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
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GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
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GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
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GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
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GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
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GL_EXT_vertex_attrib_64bit, GL_IBM_texture_mirrored_repeat,
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GL_INTEL_fragment_shader_ordering, GL_KHR_context_flush_control,
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GL_KHR_debug, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
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GL_KTX_buffer_region, GL_NV_alpha_to_coverage_dither_control,
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GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color,
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GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_explicit_multisample,
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GL_NV_float_buffer, GL_NV_half_float, GL_NV_primitive_restart,
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GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop,
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GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp,
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GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint
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OpenGL version string: 4.5.13491 Compatibility Profile Context 17.30.0
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OpenGL shading language version string: 4.50
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OpenGL context flags: (none)
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OpenGL profile mask: compatibility profile
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OpenGL extensions:
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GL_AMDX_debug_output, GL_AMD_blend_minmax_factor,
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GL_AMD_conservative_depth, GL_AMD_debug_output,
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GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
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GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader,
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GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float2,
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GL_AMD_gpu_shader_int64, GL_AMD_interleaved_elements,
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GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete,
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GL_AMD_occlusion_query_event, GL_AMD_performance_monitor,
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GL_AMD_pinned_memory, GL_AMD_query_buffer_object, GL_AMD_sample_positions,
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GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops,
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GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export,
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GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax,
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GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array,
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GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles,
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GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer,
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GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility,
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GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility,
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GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
|
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GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
|
||||
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
|
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GL_ARB_color_buffer_float, GL_ARB_compatibility,
|
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GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
|
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GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
|
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GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
|
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GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
|
||||
GL_ARB_depth_texture, GL_ARB_derivative_control,
|
||||
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
|
||||
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
|
||||
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
|
||||
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
|
||||
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
|
||||
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
|
||||
GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
|
||||
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
|
||||
GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
|
||||
GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5,
|
||||
GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
|
||||
GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
|
||||
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
|
||||
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
|
||||
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
|
||||
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
|
||||
GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
|
||||
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
|
||||
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
|
||||
GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
|
||||
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
|
||||
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
|
||||
GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
|
||||
GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
|
||||
GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store,
|
||||
GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision,
|
||||
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
|
||||
GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
|
||||
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
|
||||
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
|
||||
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient,
|
||||
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
|
||||
GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
|
||||
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
|
||||
GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
|
||||
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
|
||||
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
|
||||
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
|
||||
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
|
||||
GL_ARB_texture_float, GL_ARB_texture_gather,
|
||||
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
|
||||
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
|
||||
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
|
||||
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
|
||||
GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage,
|
||||
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
|
||||
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
|
||||
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
|
||||
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
|
||||
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
|
||||
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
|
||||
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
|
||||
GL_ARB_vertex_program, GL_ARB_vertex_shader,
|
||||
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
|
||||
GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
|
||||
GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
|
||||
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
|
||||
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
|
||||
GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
|
||||
GL_EXT_bindable_uniform, GL_EXT_blend_color,
|
||||
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
|
||||
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
|
||||
GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test,
|
||||
GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
|
||||
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
|
||||
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
|
||||
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
|
||||
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram,
|
||||
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
|
||||
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
|
||||
GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
|
||||
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
|
||||
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
|
||||
GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
|
||||
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
|
||||
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
|
||||
GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_latc,
|
||||
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
|
||||
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
|
||||
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
|
||||
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
|
||||
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
|
||||
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
|
||||
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
|
||||
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
|
||||
GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
|
||||
GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
|
||||
GL_EXT_vertex_attrib_64bit, GL_IBM_texture_mirrored_repeat,
|
||||
GL_INTEL_fragment_shader_ordering, GL_KHR_context_flush_control,
|
||||
GL_KHR_debug, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
|
||||
GL_KTX_buffer_region, GL_NV_alpha_to_coverage_dither_control,
|
||||
GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color,
|
||||
GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_explicit_multisample,
|
||||
GL_NV_float_buffer, GL_NV_half_float, GL_NV_primitive_restart,
|
||||
GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop,
|
||||
GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp,
|
||||
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint
|
||||
|
||||
OpenGL ES profile version string: 4.5.13491 Compatibility Profile Context 17.30.0
|
||||
OpenGL ES profile shading language version string: 4.50
|
||||
OpenGL ES profile extensions:
|
||||
GL_AMDX_debug_output, GL_AMD_blend_minmax_factor,
|
||||
GL_AMD_conservative_depth, GL_AMD_debug_output,
|
||||
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
|
||||
GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader,
|
||||
GL_AMD_gpu_shader_half_float, GL_AMD_gpu_shader_half_float2,
|
||||
GL_AMD_gpu_shader_int64, GL_AMD_interleaved_elements,
|
||||
GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete,
|
||||
GL_AMD_occlusion_query_event, GL_AMD_performance_monitor,
|
||||
GL_AMD_pinned_memory, GL_AMD_query_buffer_object, GL_AMD_sample_positions,
|
||||
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops,
|
||||
GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export,
|
||||
GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax,
|
||||
GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array,
|
||||
GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles,
|
||||
GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer,
|
||||
GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility,
|
||||
GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility,
|
||||
GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
|
||||
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
|
||||
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
|
||||
GL_ARB_color_buffer_float, GL_ARB_compatibility,
|
||||
GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
|
||||
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
|
||||
GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
|
||||
GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
|
||||
GL_ARB_depth_texture, GL_ARB_derivative_control,
|
||||
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
|
||||
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
|
||||
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
|
||||
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
|
||||
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
|
||||
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
|
||||
GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
|
||||
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
|
||||
GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
|
||||
GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5,
|
||||
GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
|
||||
GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
|
||||
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
|
||||
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
|
||||
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
|
||||
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
|
||||
GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
|
||||
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
|
||||
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
|
||||
GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
|
||||
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
|
||||
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
|
||||
GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
|
||||
GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
|
||||
GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store,
|
||||
GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision,
|
||||
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
|
||||
GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
|
||||
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
|
||||
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
|
||||
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient,
|
||||
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
|
||||
GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
|
||||
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
|
||||
GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
|
||||
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
|
||||
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
|
||||
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
|
||||
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
|
||||
GL_ARB_texture_float, GL_ARB_texture_gather,
|
||||
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
|
||||
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
|
||||
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
|
||||
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
|
||||
GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage,
|
||||
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
|
||||
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
|
||||
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
|
||||
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
|
||||
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
|
||||
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
|
||||
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
|
||||
GL_ARB_vertex_program, GL_ARB_vertex_shader,
|
||||
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
|
||||
GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
|
||||
GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
|
||||
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
|
||||
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
|
||||
GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
|
||||
GL_EXT_bindable_uniform, GL_EXT_blend_color,
|
||||
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
|
||||
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
|
||||
GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test,
|
||||
GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
|
||||
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
|
||||
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
|
||||
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
|
||||
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram,
|
||||
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
|
||||
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
|
||||
GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
|
||||
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
|
||||
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
|
||||
GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
|
||||
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
|
||||
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
|
||||
GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_latc,
|
||||
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
|
||||
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
|
||||
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
|
||||
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
|
||||
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
|
||||
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
|
||||
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
|
||||
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
|
||||
GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
|
||||
GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
|
||||
GL_EXT_vertex_attrib_64bit, GL_IBM_texture_mirrored_repeat,
|
||||
GL_INTEL_fragment_shader_ordering, GL_KHR_context_flush_control,
|
||||
GL_KHR_debug, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
|
||||
GL_KTX_buffer_region, GL_NV_alpha_to_coverage_dither_control,
|
||||
GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color,
|
||||
GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_explicit_multisample,
|
||||
GL_NV_float_buffer, GL_NV_half_float, GL_NV_primitive_restart,
|
||||
GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_vdpau_interop,
|
||||
GL_OES_EGL_image, GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp,
|
||||
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_WIN_swap_hint
|
||||
|
||||
80 GLX Visuals
|
||||
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
|
||||
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
|
||||
----------------------------------------------------------------------------
|
||||
0x021 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x022 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x0c2 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0c3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0c4 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0c5 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0c6 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x0c7 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0c8 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0c9 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0ca 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0cb 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x0cc 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x0cd 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0ce 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0cf 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0d0 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x0d1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0d2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0d3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0d4 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x0d5 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0d6 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0d7 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0d8 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0d9 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x0da 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0db 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0dc 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0dd 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0de 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x0df 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x0e0 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0e1 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0e2 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0e3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x0e4 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0e5 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0e6 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0e7 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x0e8 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0e9 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0ea 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0eb 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0ec 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x0ed 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0ee 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0ef 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0f0 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0f1 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x0f2 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x0f3 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0f4 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0f5 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0f6 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x0f7 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0f8 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0f9 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0fa 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x0fb 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0fc 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0fd 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0fe 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0ff 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x100 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x101 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x102 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x103 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x104 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x105 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x106 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x107 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x108 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x109 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x10a 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x10b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x10c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x10d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x10e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x071 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
|
||||
87 GLXFBConfigs:
|
||||
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
|
||||
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
|
||||
----------------------------------------------------------------------------
|
||||
0x072 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x073 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x074 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x075 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x076 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x077 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x078 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x079 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x07a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x07b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x07c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x07d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x07e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x07f 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x080 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x081 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x082 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x083 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x084 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x085 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x086 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x087 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x088 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x089 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x08a 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x08b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x08c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x08d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x08e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x08f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x090 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x091 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x092 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x093 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x094 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x095 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x096 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x097 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x098 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x099 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x09a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x09b 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x09c 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x09d 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x09e 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x09f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0a0 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0a1 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0a2 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0a3 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x0a4 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x0a5 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0a6 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0a7 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0a8 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x0a9 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x0aa 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0ab 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0ac 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0ad 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x0ae 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0af 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0b0 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0b1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0b2 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x0b3 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x0b4 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
|
||||
0x0b5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
|
||||
0x0b6 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
|
||||
0x0b7 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 16 16 16 16 0 0 Slow
|
||||
0x0b8 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x0b9 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0ba 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0bb 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0bc 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x0bd 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
|
||||
0x0be 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
|
||||
0x0bf 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
|
||||
0x0c0 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
|
||||
0x0c1 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
|
||||
0x072 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
|
||||
0x072 24 tc 0 128 0 y . 32 32 32 32 f . 0 24 0 0 0 0 0 0 0 None
|
||||
0x072 0 tc 0 128 0 . . 32 32 32 32 f . 0 24 0 0 0 0 0 0 0 None
|
||||
0x072 24 tc 0 64 0 y . 16 16 16 16 f . 0 24 0 0 0 0 0 0 0 None
|
||||
0x072 0 tc 0 64 0 . . 16 16 16 16 f . 0 24 0 0 0 0 0 0 0 None
|
||||
0x072 24 tc 0 32 0 y . 11 11 10 0 f . 0 24 0 0 0 0 0 0 0 None
|
||||
0x072 0 tc 0 32 0 . . 11 11 10 0 f . 0 24 0 0 0 0 0 0 0 None
|
||||
|
||||
618
benchmark-data/data/hardware/AMDRadeonRX580/lscpu.txt
Normal file
618
benchmark-data/data/hardware/AMDRadeonRX580/lscpu.txt
Normal file
@@ -0,0 +1,618 @@
|
||||
==========
|
||||
VULKANINFO
|
||||
==========
|
||||
|
||||
Vulkan Instance Version: 1.2.135
|
||||
|
||||
|
||||
Instance Extensions: count = 16
|
||||
===============================
|
||||
VK_EXT_acquire_xlib_display : extension revision 1
|
||||
VK_EXT_debug_report : extension revision 8
|
||||
VK_EXT_debug_utils : extension revision 1
|
||||
VK_EXT_direct_mode_display : extension revision 1
|
||||
VK_EXT_display_surface_counter : extension revision 1
|
||||
VK_KHR_device_group_creation : extension revision 1
|
||||
VK_KHR_display : extension revision 23
|
||||
VK_KHR_external_fence_capabilities : extension revision 1
|
||||
VK_KHR_external_memory_capabilities : extension revision 1
|
||||
VK_KHR_external_semaphore_capabilities : extension revision 1
|
||||
VK_KHR_get_display_properties2 : extension revision 1
|
||||
VK_KHR_get_physical_device_properties2 : extension revision 1
|
||||
VK_KHR_get_surface_capabilities2 : extension revision 1
|
||||
VK_KHR_surface : extension revision 25
|
||||
VK_KHR_xcb_surface : extension revision 6
|
||||
VK_KHR_xlib_surface : extension revision 6
|
||||
|
||||
Layers: count = 0
|
||||
=================
|
||||
Presentable Surfaces:
|
||||
=====================
|
||||
GPU id : 0 (AMD RADV POLARIS10 (LLVM 8.0.1)):
|
||||
Surface types: count = 2
|
||||
VK_KHR_xcb_surface
|
||||
VK_KHR_xlib_surface
|
||||
Formats: count = 2
|
||||
SurfaceFormat[0]:
|
||||
format = FORMAT_B8G8R8A8_SRGB
|
||||
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
|
||||
SurfaceFormat[1]:
|
||||
format = FORMAT_B8G8R8A8_UNORM
|
||||
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
|
||||
Present Modes: count = 3
|
||||
PRESENT_MODE_IMMEDIATE_KHR
|
||||
PRESENT_MODE_MAILBOX_KHR
|
||||
PRESENT_MODE_FIFO_KHR
|
||||
VkSurfaceCapabilitiesKHR:
|
||||
-------------------------
|
||||
minImageCount = 2
|
||||
maxImageCount = 0
|
||||
currentExtent:
|
||||
width = 256
|
||||
height = 256
|
||||
minImageExtent:
|
||||
width = 256
|
||||
height = 256
|
||||
maxImageExtent:
|
||||
width = 256
|
||||
height = 256
|
||||
maxImageArrayLayers = 1
|
||||
supportedTransforms: count = 1
|
||||
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
|
||||
currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
|
||||
supportedCompositeAlpha: count = 2
|
||||
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
|
||||
COMPOSITE_ALPHA_INHERIT_BIT_KHR
|
||||
supportedUsageFlags: count = 5
|
||||
IMAGE_USAGE_TRANSFER_SRC_BIT
|
||||
IMAGE_USAGE_TRANSFER_DST_BIT
|
||||
IMAGE_USAGE_SAMPLED_BIT
|
||||
IMAGE_USAGE_STORAGE_BIT
|
||||
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
|
||||
VkSurfaceCapabilities2EXT:
|
||||
--------------------------
|
||||
supportedSurfaceCounters: count = 0
|
||||
None
|
||||
|
||||
|
||||
Device Groups:
|
||||
==============
|
||||
Group 0:
|
||||
--------
|
||||
Properties:
|
||||
physicalDevices: count = 1
|
||||
AMD RADV POLARIS10 (LLVM 8.0.1) (ID: 0)
|
||||
subsetAllocation = 0
|
||||
|
||||
Present Capabilities:
|
||||
AMD RADV POLARIS10 (LLVM 8.0.1) (ID: 0):
|
||||
Can present images from the following devices: count = 1
|
||||
AMD RADV POLARIS10 (LLVM 8.0.1) (ID: 0)
|
||||
Present modes: count = 1
|
||||
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
|
||||
|
||||
|
||||
Device Properties and Extensions:
|
||||
=================================
|
||||
GPU0:
|
||||
VkPhysicalDeviceProperties:
|
||||
---------------------------
|
||||
apiVersion = 4198490 (1.1.90)
|
||||
driverVersion = 79691784 (0x4c00008)
|
||||
vendorID = 0x1002
|
||||
deviceID = 0x67df
|
||||
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
|
||||
deviceName = AMD RADV POLARIS10 (LLVM 8.0.1)
|
||||
|
||||
VkPhysicalDeviceLimits:
|
||||
-----------------------
|
||||
maxImageDimension1D = 16384
|
||||
maxImageDimension2D = 16384
|
||||
maxImageDimension3D = 2048
|
||||
maxImageDimensionCube = 16384
|
||||
maxImageArrayLayers = 2048
|
||||
maxTexelBufferElements = 134217728
|
||||
maxUniformBufferRange = 4294967295
|
||||
maxStorageBufferRange = 4294967295
|
||||
maxPushConstantsSize = 128
|
||||
maxMemoryAllocationCount = 4294967295
|
||||
maxSamplerAllocationCount = 65536
|
||||
bufferImageGranularity = 0x00000040
|
||||
sparseAddressSpaceSize = 0xffffffff
|
||||
maxBoundDescriptorSets = 32
|
||||
maxPerStageDescriptorSamplers = 9586978
|
||||
maxPerStageDescriptorUniformBuffers = 9586978
|
||||
maxPerStageDescriptorStorageBuffers = 9586978
|
||||
maxPerStageDescriptorSampledImages = 9586978
|
||||
maxPerStageDescriptorStorageImages = 9586978
|
||||
maxPerStageDescriptorInputAttachments = 9586978
|
||||
maxPerStageResources = 9586978
|
||||
maxDescriptorSetSamplers = 9586978
|
||||
maxDescriptorSetUniformBuffers = 9586978
|
||||
maxDescriptorSetUniformBuffersDynamic = 16
|
||||
maxDescriptorSetStorageBuffers = 9586978
|
||||
maxDescriptorSetStorageBuffersDynamic = 8
|
||||
maxDescriptorSetSampledImages = 9586978
|
||||
maxDescriptorSetStorageImages = 9586978
|
||||
maxDescriptorSetInputAttachments = 9586978
|
||||
maxVertexInputAttributes = 32
|
||||
maxVertexInputBindings = 32
|
||||
maxVertexInputAttributeOffset = 2047
|
||||
maxVertexInputBindingStride = 2048
|
||||
maxVertexOutputComponents = 128
|
||||
maxTessellationGenerationLevel = 64
|
||||
maxTessellationPatchSize = 32
|
||||
maxTessellationControlPerVertexInputComponents = 128
|
||||
maxTessellationControlPerVertexOutputComponents = 128
|
||||
maxTessellationControlPerPatchOutputComponents = 120
|
||||
maxTessellationControlTotalOutputComponents = 4096
|
||||
maxTessellationEvaluationInputComponents = 128
|
||||
maxTessellationEvaluationOutputComponents = 128
|
||||
maxGeometryShaderInvocations = 127
|
||||
maxGeometryInputComponents = 64
|
||||
maxGeometryOutputComponents = 128
|
||||
maxGeometryOutputVertices = 256
|
||||
maxGeometryTotalOutputComponents = 1024
|
||||
maxFragmentInputComponents = 128
|
||||
maxFragmentOutputAttachments = 8
|
||||
maxFragmentDualSrcAttachments = 1
|
||||
maxFragmentCombinedOutputResources = 8
|
||||
maxComputeSharedMemorySize = 32768
|
||||
maxComputeWorkGroupCount: count = 3
|
||||
65535
|
||||
65535
|
||||
65535
|
||||
maxComputeWorkGroupInvocations = 2048
|
||||
maxComputeWorkGroupSize: count = 3
|
||||
2048
|
||||
2048
|
||||
2048
|
||||
subPixelPrecisionBits = 8
|
||||
subTexelPrecisionBits = 8
|
||||
mipmapPrecisionBits = 8
|
||||
maxDrawIndexedIndexValue = 4294967295
|
||||
maxDrawIndirectCount = 4294967295
|
||||
maxSamplerLodBias = 16
|
||||
maxSamplerAnisotropy = 16
|
||||
maxViewports = 16
|
||||
maxViewportDimensions: count = 2
|
||||
16384
|
||||
16384
|
||||
viewportBoundsRange: count = 2
|
||||
-32768
|
||||
32767
|
||||
viewportSubPixelBits = 8
|
||||
minMemoryMapAlignment = 4096
|
||||
minTexelBufferOffsetAlignment = 0x00000001
|
||||
minUniformBufferOffsetAlignment = 0x00000004
|
||||
minStorageBufferOffsetAlignment = 0x00000004
|
||||
minTexelOffset = -32
|
||||
maxTexelOffset = 31
|
||||
minTexelGatherOffset = -32
|
||||
maxTexelGatherOffset = 31
|
||||
minInterpolationOffset = -2
|
||||
maxInterpolationOffset = 2
|
||||
subPixelInterpolationOffsetBits = 8
|
||||
maxFramebufferWidth = 16384
|
||||
maxFramebufferHeight = 16384
|
||||
maxFramebufferLayers = 1024
|
||||
framebufferColorSampleCounts: count = 4
|
||||
SAMPLE_COUNT_1_BIT
|
||||
SAMPLE_COUNT_2_BIT
|
||||
SAMPLE_COUNT_4_BIT
|
||||
SAMPLE_COUNT_8_BIT
|
||||
framebufferDepthSampleCounts: count = 4
|
||||
SAMPLE_COUNT_1_BIT
|
||||
SAMPLE_COUNT_2_BIT
|
||||
SAMPLE_COUNT_4_BIT
|
||||
SAMPLE_COUNT_8_BIT
|
||||
framebufferStencilSampleCounts: count = 4
|
||||
SAMPLE_COUNT_1_BIT
|
||||
SAMPLE_COUNT_2_BIT
|
||||
SAMPLE_COUNT_4_BIT
|
||||
SAMPLE_COUNT_8_BIT
|
||||
framebufferNoAttachmentsSampleCounts: count = 4
|
||||
SAMPLE_COUNT_1_BIT
|
||||
SAMPLE_COUNT_2_BIT
|
||||
SAMPLE_COUNT_4_BIT
|
||||
SAMPLE_COUNT_8_BIT
|
||||
maxColorAttachments = 8
|
||||
sampledImageColorSampleCounts: count = 4
|
||||
SAMPLE_COUNT_1_BIT
|
||||
SAMPLE_COUNT_2_BIT
|
||||
SAMPLE_COUNT_4_BIT
|
||||
SAMPLE_COUNT_8_BIT
|
||||
sampledImageIntegerSampleCounts: count = 1
|
||||
SAMPLE_COUNT_1_BIT
|
||||
sampledImageDepthSampleCounts: count = 4
|
||||
SAMPLE_COUNT_1_BIT
|
||||
SAMPLE_COUNT_2_BIT
|
||||
SAMPLE_COUNT_4_BIT
|
||||
SAMPLE_COUNT_8_BIT
|
||||
sampledImageStencilSampleCounts: count = 4
|
||||
SAMPLE_COUNT_1_BIT
|
||||
SAMPLE_COUNT_2_BIT
|
||||
SAMPLE_COUNT_4_BIT
|
||||
SAMPLE_COUNT_8_BIT
|
||||
storageImageSampleCounts: count = 4
|
||||
SAMPLE_COUNT_1_BIT
|
||||
SAMPLE_COUNT_2_BIT
|
||||
SAMPLE_COUNT_4_BIT
|
||||
SAMPLE_COUNT_8_BIT
|
||||
maxSampleMaskWords = 1
|
||||
timestampComputeAndGraphics = true
|
||||
timestampPeriod = 40
|
||||
maxClipDistances = 8
|
||||
maxCullDistances = 8
|
||||
maxCombinedClipAndCullDistances = 8
|
||||
discreteQueuePriorities = 2
|
||||
pointSizeRange: count = 2
|
||||
0
|
||||
8192
|
||||
lineWidthRange: count = 2
|
||||
0
|
||||
7.99219
|
||||
pointSizeGranularity = 0.125
|
||||
lineWidthGranularity = 0.0078125
|
||||
strictLines = false
|
||||
standardSampleLocations = true
|
||||
optimalBufferCopyOffsetAlignment = 0x00000080
|
||||
optimalBufferCopyRowPitchAlignment = 0x00000080
|
||||
nonCoherentAtomSize = 0x00000040
|
||||
|
||||
VkPhysicalDeviceSparseProperties:
|
||||
---------------------------------
|
||||
residencyStandard2DBlockShape = false
|
||||
residencyStandard2DMultisampleBlockShape = false
|
||||
residencyStandard3DBlockShape = false
|
||||
residencyAlignedMipSize = false
|
||||
residencyNonResidentStrict = false
|
||||
|
||||
VkPhysicalDeviceDiscardRectanglePropertiesEXT:
|
||||
----------------------------------------------
|
||||
maxDiscardRectangles = 4
|
||||
|
||||
VkPhysicalDeviceDriverPropertiesKHR:
|
||||
------------------------------------
|
||||
driverID = DRIVER_ID_MESA_RADV
|
||||
driverName = radv
|
||||
driverInfo = Mesa 19.0.8 (LLVM 8.0.1)
|
||||
conformanceVersion = 1.1.2.0
|
||||
|
||||
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
|
||||
------------------------------------------------
|
||||
minImportedHostPointerAlignment = 0x00001000
|
||||
|
||||
VkPhysicalDeviceIDProperties:
|
||||
-----------------------------
|
||||
deviceNodeMask = 0
|
||||
deviceLUIDValid = false
|
||||
|
||||
VkPhysicalDeviceMaintenance3Properties:
|
||||
---------------------------------------
|
||||
maxPerSetDescriptors = 22369621
|
||||
maxMemoryAllocationSize = 0xffffffff
|
||||
|
||||
VkPhysicalDeviceMultiviewProperties:
|
||||
------------------------------------
|
||||
maxMultiviewViewCount = 8
|
||||
maxMultiviewInstanceIndex = 2147483647
|
||||
|
||||
VkPhysicalDevicePCIBusInfoPropertiesEXT:
|
||||
----------------------------------------
|
||||
pciDomain = 0
|
||||
pciBus = 15
|
||||
pciDevice = 0
|
||||
pciFunction = 0
|
||||
|
||||
VkPhysicalDevicePointClippingProperties:
|
||||
----------------------------------------
|
||||
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
|
||||
|
||||
VkPhysicalDeviceProtectedMemoryProperties:
|
||||
------------------------------------------
|
||||
protectedNoFault = false
|
||||
|
||||
VkPhysicalDevicePushDescriptorPropertiesKHR:
|
||||
--------------------------------------------
|
||||
maxPushDescriptors = 32
|
||||
|
||||
VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT:
|
||||
-------------------------------------------------
|
||||
filterMinmaxSingleComponentFormats = true
|
||||
filterMinmaxImageComponentMapping = false
|
||||
|
||||
VkPhysicalDeviceSubgroupProperties:
|
||||
-----------------------------------
|
||||
subgroupSize = 64
|
||||
supportedStages: count = 16
|
||||
SHADER_STAGE_VERTEX_BIT
|
||||
SHADER_STAGE_TESSELLATION_CONTROL_BIT
|
||||
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
|
||||
SHADER_STAGE_GEOMETRY_BIT
|
||||
SHADER_STAGE_FRAGMENT_BIT
|
||||
SHADER_STAGE_COMPUTE_BIT
|
||||
SHADER_STAGE_ALL_GRAPHICS
|
||||
SHADER_STAGE_ALL
|
||||
SHADER_STAGE_RAYGEN_BIT_KHR
|
||||
SHADER_STAGE_ANY_HIT_BIT_KHR
|
||||
SHADER_STAGE_CLOSEST_HIT_BIT_KHR
|
||||
SHADER_STAGE_MISS_BIT_KHR
|
||||
SHADER_STAGE_INTERSECTION_BIT_KHR
|
||||
SHADER_STAGE_CALLABLE_BIT_KHR
|
||||
SHADER_STAGE_TASK_BIT_NV
|
||||
SHADER_STAGE_MESH_BIT_NV
|
||||
supportedOperations: count = 7
|
||||
SUBGROUP_FEATURE_BASIC_BIT
|
||||
SUBGROUP_FEATURE_VOTE_BIT
|
||||
SUBGROUP_FEATURE_ARITHMETIC_BIT
|
||||
SUBGROUP_FEATURE_BALLOT_BIT
|
||||
SUBGROUP_FEATURE_SHUFFLE_BIT
|
||||
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
|
||||
SUBGROUP_FEATURE_QUAD_BIT
|
||||
quadOperationsInAllStages = true
|
||||
|
||||
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
|
||||
-----------------------------------------------
|
||||
maxTransformFeedbackStreams = 4
|
||||
maxTransformFeedbackBuffers = 4
|
||||
maxTransformFeedbackBufferSize = 0xffffffff
|
||||
maxTransformFeedbackStreamDataSize = 512
|
||||
maxTransformFeedbackBufferDataSize = 4294967295
|
||||
maxTransformFeedbackBufferDataStride = 512
|
||||
transformFeedbackQueries = true
|
||||
transformFeedbackStreamsLinesTriangles = false
|
||||
transformFeedbackRasterizationStreamSelect = false
|
||||
transformFeedbackDraw = true
|
||||
|
||||
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
|
||||
----------------------------------------------------
|
||||
maxVertexAttribDivisor = 4294967295
|
||||
|
||||
|
||||
Device Extensions: count = 53
|
||||
-----------------------------
|
||||
VK_AMD_draw_indirect_count : extension revision 1
|
||||
VK_AMD_gcn_shader : extension revision 1
|
||||
VK_AMD_rasterization_order : extension revision 1
|
||||
VK_AMD_shader_core_properties : extension revision 1
|
||||
VK_AMD_shader_info : extension revision 1
|
||||
VK_AMD_shader_trinary_minmax : extension revision 1
|
||||
VK_EXT_calibrated_timestamps : extension revision 1
|
||||
VK_EXT_conditional_rendering : extension revision 1
|
||||
VK_EXT_depth_range_unrestricted : extension revision 1
|
||||
VK_EXT_discard_rectangles : extension revision 1
|
||||
VK_EXT_display_control : extension revision 1
|
||||
VK_EXT_external_memory_dma_buf : extension revision 1
|
||||
VK_EXT_external_memory_host : extension revision 1
|
||||
VK_EXT_global_priority : extension revision 1
|
||||
VK_EXT_memory_budget : extension revision 1
|
||||
VK_EXT_memory_priority : extension revision 1
|
||||
VK_EXT_pci_bus_info : extension revision 2
|
||||
VK_EXT_sampler_filter_minmax : extension revision 1
|
||||
VK_EXT_scalar_block_layout : extension revision 1
|
||||
VK_EXT_shader_stencil_export : extension revision 1
|
||||
VK_EXT_shader_viewport_index_layer : extension revision 1
|
||||
VK_EXT_transform_feedback : extension revision 1
|
||||
VK_EXT_vertex_attribute_divisor : extension revision 3
|
||||
VK_GOOGLE_decorate_string : extension revision 1
|
||||
VK_GOOGLE_hlsl_functionality1 : extension revision 1
|
||||
VK_KHR_16bit_storage : extension revision 1
|
||||
VK_KHR_bind_memory2 : extension revision 1
|
||||
VK_KHR_create_renderpass2 : extension revision 1
|
||||
VK_KHR_dedicated_allocation : extension revision 1
|
||||
VK_KHR_descriptor_update_template : extension revision 1
|
||||
VK_KHR_device_group : extension revision 1
|
||||
VK_KHR_draw_indirect_count : extension revision 1
|
||||
VK_KHR_driver_properties : extension revision 1
|
||||
VK_KHR_external_fence : extension revision 1
|
||||
VK_KHR_external_fence_fd : extension revision 1
|
||||
VK_KHR_external_memory : extension revision 1
|
||||
VK_KHR_external_memory_fd : extension revision 1
|
||||
VK_KHR_external_semaphore : extension revision 1
|
||||
VK_KHR_external_semaphore_fd : extension revision 1
|
||||
VK_KHR_get_memory_requirements2 : extension revision 1
|
||||
VK_KHR_image_format_list : extension revision 1
|
||||
VK_KHR_incremental_present : extension revision 1
|
||||
VK_KHR_maintenance1 : extension revision 1
|
||||
VK_KHR_maintenance2 : extension revision 1
|
||||
VK_KHR_maintenance3 : extension revision 1
|
||||
VK_KHR_multiview : extension revision 1
|
||||
VK_KHR_push_descriptor : extension revision 1
|
||||
VK_KHR_relaxed_block_layout : extension revision 1
|
||||
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
|
||||
VK_KHR_shader_draw_parameters : extension revision 1
|
||||
VK_KHR_storage_buffer_storage_class : extension revision 1
|
||||
VK_KHR_swapchain : extension revision 68
|
||||
VK_KHR_variable_pointers : extension revision 1
|
||||
|
||||
VkQueueFamilyProperties:
|
||||
========================
|
||||
queueProperties[0]:
|
||||
-------------------
|
||||
minImageTransferGranularity = (1,1,1)
|
||||
queueCount = 1
|
||||
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
|
||||
timestampValidBits = 64
|
||||
present support:
|
||||
VK_KHR_xcb_surface = true
|
||||
VK_KHR_xlib_surface = true
|
||||
|
||||
queueProperties[1]:
|
||||
-------------------
|
||||
minImageTransferGranularity = (1,1,1)
|
||||
queueCount = 8
|
||||
queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
|
||||
timestampValidBits = 64
|
||||
present support:
|
||||
VK_KHR_xcb_surface = true
|
||||
VK_KHR_xlib_surface = true
|
||||
|
||||
VkPhysicalDeviceMemoryProperties:
|
||||
=================================
|
||||
memoryHeaps: count = 3
|
||||
memoryHeaps[0]:
|
||||
size = 4026531840 (0xf0000000) (3.75 GiB)
|
||||
budget = 3808608256 (0xe302c000) (3.55 GiB)
|
||||
usage = 0 (0x00000000) (0.00 B)
|
||||
flags: count = 1
|
||||
MEMORY_HEAP_DEVICE_LOCAL_BIT
|
||||
memoryHeaps[1]:
|
||||
size = 268435456 (0x10000000) (256.00 MiB)
|
||||
budget = 232423424 (0x0dda8000) (221.66 MiB)
|
||||
usage = 0 (0x00000000) (0.00 B)
|
||||
flags: count = 1
|
||||
MEMORY_HEAP_DEVICE_LOCAL_BIT
|
||||
memoryHeaps[2]:
|
||||
size = 4294967296 (0x100000000) (4.00 GiB)
|
||||
budget = 4212793344 (0xfb1a2000) (3.92 GiB)
|
||||
usage = 0 (0x00000000) (0.00 B)
|
||||
flags: count = 0
|
||||
None
|
||||
memoryTypes: count = 4
|
||||
memoryTypes[0]:
|
||||
heapIndex = 0
|
||||
propertyFlags = 0x0001: count = 1
|
||||
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
||||
usable for:
|
||||
IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
|
||||
IMAGE_TILING_LINEAR: color images
|
||||
memoryTypes[1]:
|
||||
heapIndex = 2
|
||||
propertyFlags = 0x0006: count = 2
|
||||
MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
||||
MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
usable for:
|
||||
IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
|
||||
IMAGE_TILING_LINEAR: color images
|
||||
memoryTypes[2]:
|
||||
heapIndex = 1
|
||||
propertyFlags = 0x0007: count = 3
|
||||
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
||||
MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
||||
MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
usable for:
|
||||
IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
|
||||
IMAGE_TILING_LINEAR: color images
|
||||
memoryTypes[3]:
|
||||
heapIndex = 2
|
||||
propertyFlags = 0x000e: count = 3
|
||||
MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
||||
MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
MEMORY_PROPERTY_HOST_CACHED_BIT
|
||||
usable for:
|
||||
IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
|
||||
IMAGE_TILING_LINEAR: color images
|
||||
|
||||
VkPhysicalDeviceFeatures:
|
||||
=========================
|
||||
robustBufferAccess = true
|
||||
fullDrawIndexUint32 = true
|
||||
imageCubeArray = true
|
||||
independentBlend = true
|
||||
geometryShader = true
|
||||
tessellationShader = true
|
||||
sampleRateShading = true
|
||||
dualSrcBlend = true
|
||||
logicOp = true
|
||||
multiDrawIndirect = true
|
||||
drawIndirectFirstInstance = true
|
||||
depthClamp = true
|
||||
depthBiasClamp = true
|
||||
fillModeNonSolid = true
|
||||
depthBounds = true
|
||||
wideLines = true
|
||||
largePoints = true
|
||||
alphaToOne = true
|
||||
multiViewport = true
|
||||
samplerAnisotropy = true
|
||||
textureCompressionETC2 = false
|
||||
textureCompressionASTC_LDR = false
|
||||
textureCompressionBC = true
|
||||
occlusionQueryPrecise = true
|
||||
pipelineStatisticsQuery = true
|
||||
vertexPipelineStoresAndAtomics = true
|
||||
fragmentStoresAndAtomics = true
|
||||
shaderTessellationAndGeometryPointSize = true
|
||||
shaderImageGatherExtended = true
|
||||
shaderStorageImageExtendedFormats = true
|
||||
shaderStorageImageMultisample = true
|
||||
shaderStorageImageReadWithoutFormat = true
|
||||
shaderStorageImageWriteWithoutFormat = true
|
||||
shaderUniformBufferArrayDynamicIndexing = true
|
||||
shaderSampledImageArrayDynamicIndexing = true
|
||||
shaderStorageBufferArrayDynamicIndexing = true
|
||||
shaderStorageImageArrayDynamicIndexing = true
|
||||
shaderClipDistance = true
|
||||
shaderCullDistance = true
|
||||
shaderFloat64 = true
|
||||
shaderInt64 = true
|
||||
shaderInt16 = false
|
||||
shaderResourceResidency = false
|
||||
shaderResourceMinLod = false
|
||||
sparseBinding = true
|
||||
sparseResidencyBuffer = false
|
||||
sparseResidencyImage2D = false
|
||||
sparseResidencyImage3D = false
|
||||
sparseResidency2Samples = false
|
||||
sparseResidency4Samples = false
|
||||
sparseResidency8Samples = false
|
||||
sparseResidency16Samples = false
|
||||
sparseResidencyAliased = false
|
||||
variableMultisampleRate = true
|
||||
inheritedQueries = true
|
||||
|
||||
VkPhysicalDevice16BitStorageFeatures:
|
||||
-------------------------------------
|
||||
storageBuffer16BitAccess = true
|
||||
uniformAndStorageBuffer16BitAccess = true
|
||||
storagePushConstant16 = true
|
||||
storageInputOutput16 = false
|
||||
|
||||
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
|
||||
------------------------------------------------
|
||||
conditionalRendering = true
|
||||
inheritedConditionalRendering = false
|
||||
|
||||
VkPhysicalDeviceMemoryPriorityFeaturesEXT:
|
||||
------------------------------------------
|
||||
memoryPriority = true
|
||||
|
||||
VkPhysicalDeviceMultiviewFeatures:
|
||||
----------------------------------
|
||||
multiview = true
|
||||
multiviewGeometryShader = true
|
||||
multiviewTessellationShader = true
|
||||
|
||||
VkPhysicalDeviceProtectedMemoryFeatures:
|
||||
----------------------------------------
|
||||
protectedMemory = false
|
||||
|
||||
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
|
||||
-----------------------------------------------
|
||||
samplerYcbcrConversion = false
|
||||
|
||||
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT:
|
||||
---------------------------------------------
|
||||
scalarBlockLayout = true
|
||||
|
||||
VkPhysicalDeviceShaderDrawParametersFeatures:
|
||||
---------------------------------------------
|
||||
shaderDrawParameters = true
|
||||
|
||||
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
|
||||
---------------------------------------------
|
||||
transformFeedback = true
|
||||
geometryStreams = true
|
||||
|
||||
VkPhysicalDeviceVariablePointersFeatures:
|
||||
-----------------------------------------
|
||||
variablePointersStorageBuffer = true
|
||||
variablePointers = true
|
||||
|
||||
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
|
||||
--------------------------------------------------
|
||||
vertexAttributeInstanceRateDivisor = true
|
||||
vertexAttributeInstanceRateZeroDivisor = true
|
||||
|
||||
|
||||
Reference in New Issue
Block a user